4 Comments
User's avatar
Dave Molina's avatar

Memory Guardian and Repurposing Bay are cards in really excited about. T1 Jewel, T2 Collectors Vault gets you a T4 Guardian for U, so you still have 4 mana to use for something else. Being and to repurpose treasure tokens for 1 mana hate pieces with Bay is also exciting to me.

Expand full comment
Jarrad's avatar

Green gets a 5 mana 8/8 trample with a cycling ability and it's not even mentioned. I'm not surprised, it just makes me sad that green's power creep is adding a point of power or toughness, but you still get blown out by literally every removal spell. I hope dinosaurs become playable, especially a mono green build. We'll see, at least the artifact and enchantment removal is getting green in the conversation for some decks.

Expand full comment
laa11's avatar

The 8/8 was the card I was most on the fence about including! It not having Reach really hurts it relative to the other good green 5 drops like Vorinclex and Greenshell, which is why I ultimately left it off.

With Rattlewurm and Smuggler's Surprise there is starting to be a plays at "instant speed" big green creatures theme that I could see the Rex playing into thanks to its cycling ability.

Expand full comment
Jarrad's avatar

Thanks for the reply, yeah, I'm struggling to see greens strengths in the current meta. With greenshell, it's that your curve topper is card advantage, blocks really well and is an anthem to end the game. I've really enjoyed playing that card. Having your top end be a card advantage piece was eye opening for me. If you ever run out of gas, you lose, it's part of why atraxa is so good in pio. You need your big top end creature to give you something besides a big body.

Expand full comment