I am currently running a pia, consul deck with gleeful demolition, impact tremor, voldarine epicure, thranen inspector, impulses, showdown of skald and ojer. I think warleader’s call is exactly what the doctor ordered to help push the power level of this deck up a notch.
Also, what’s your thoughts on insidious root, the new GB enchantment that makes plant tokens? Golgari always have issue of having a less threatening board than rakdos owing to the lack of fable. With 4 ooze, 4 moss wood, 2 graveyard trespasser GB have plenty of tool to help cards leave the graveyard and trigger this. It being an enchantment also addresses the diversity of threat problem you highlighted in a previous article.
Kudos for your work though, not many people writing well thought out analysis out there. I would even go as far as to say that you write wayyy better than most of others at popular mtg websites ;)
Your Pia decks sounds like a perfect fit! If you get a chance to test it let me know how it goes. I've only tried a couple Pia decks, the one card that I felt was kind of a secret great card in it that I didn't see others playing was March of Reckless Joy.
Insidious Roots would have been my number 10 and it was the one card I went back and forth on if I should include. A two mana, difficult to answer engine that can take over the game is very interesting. The reason it did not make the cut is the floor felt a bit too low and too likely to be a do nothing for what midrange strategies want. Like a lot of my bread and butter is synergy cards that have sneaky high floors. My recent Greasefang deck is a good example of this where a lot of the insight was that a 4/3 for 3 isn't nothing. But the ceiling is definitely there for Roots so definitely worth testing.
I am currently running a pia, consul deck with gleeful demolition, impact tremor, voldarine epicure, thranen inspector, impulses, showdown of skald and ojer. I think warleader’s call is exactly what the doctor ordered to help push the power level of this deck up a notch.
Also, what’s your thoughts on insidious root, the new GB enchantment that makes plant tokens? Golgari always have issue of having a less threatening board than rakdos owing to the lack of fable. With 4 ooze, 4 moss wood, 2 graveyard trespasser GB have plenty of tool to help cards leave the graveyard and trigger this. It being an enchantment also addresses the diversity of threat problem you highlighted in a previous article.
Kudos for your work though, not many people writing well thought out analysis out there. I would even go as far as to say that you write wayyy better than most of others at popular mtg websites ;)
Your Pia decks sounds like a perfect fit! If you get a chance to test it let me know how it goes. I've only tried a couple Pia decks, the one card that I felt was kind of a secret great card in it that I didn't see others playing was March of Reckless Joy.
Insidious Roots would have been my number 10 and it was the one card I went back and forth on if I should include. A two mana, difficult to answer engine that can take over the game is very interesting. The reason it did not make the cut is the floor felt a bit too low and too likely to be a do nothing for what midrange strategies want. Like a lot of my bread and butter is synergy cards that have sneaky high floors. My recent Greasefang deck is a good example of this where a lot of the insight was that a 4/3 for 3 isn't nothing. But the ceiling is definitely there for Roots so definitely worth testing.
Thanks for the compliment!